Roundarch’s John Lindquist took a Flixel based Flash game and compiled it for iOS using the AIR packager, and was “blown away by how well it ran”. He’s posted a video on his blog.
Roundarch’s John Lindquist took a Flixel based Flash game and compiled it for iOS using the AIR packager, and was “blown away by how well it ran”. He’s posted a video on his blog.
I was prepared to be blown away too. And was, when the Flash-based video player crashed Safari.
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