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RTMFP Explained

RTMFP (Real Time Media Flow Protocol – yep, we’ve moved from 3 and 4 letter acronyms to 5 letter acronyms!) was demonstrated at MAX, both in the Day 2 keynote and in the Sneaks. As demonstrated by Agent Steve in Milan and Agents D & D in San Francisco, RTMFP provides the ability to do direct client-to-client streaming. But what exactly is RTMFP? How does it differ from what was available in Flash Player previously? And why is yet another protocol needed? If you want to know the answer to these questions and more, check out Nigel Pegg’s post entitled Try RTMFP and Client-to-Client Direct Streaming, With FP10 and Cocomo, Today!.

2 responses to “RTMFP Explained”

  1. John Farrar Avatar
    John Farrar

    I would love to register if it let me with Flash (the debugger version). It never seems to get through the screen. Maybe that is why we cal things beta… sounds great.
    Do we have any information about how this will be delivered? Will it be like LiveCycle as a product or how will it be marketed. I am sure you don’t know but vesting development time in a product without a market viability is not good ROI.

  2. crtmpserver Avatar
    crtmpserver

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