Ben Forta

Tag: AIR

← All posts
September 7, 2011

AIR Based Machinarium Now On iPad

Machinarium is an award winning point-and-click Flash based adventure game. The game has just been ported to run on the iPad using Flash and AIR, and this could very well be the biggest AIR mobile app to date. The app is now for sale on the App Store and has just been designated iPad Game Of The...

September 5, 2011

Oliver Goldman Explains How To Extend Adobe AIR

The Adobe AIR 3 release candidate adds support for native extensions, allowing developers can create and use ActionScript libraries with native code to take advantage of platform and device specific native capabilities and APIs with easy integration into AIR applications. To learn more, read...

September 5, 2011

Check Out "Flash Rocks"

Flash Rocks (on Facebook) is the place for you to show off your killer Flash Platform apps, projects and more. You can also check out what other people have done with the Flash Platform. Who knows? Maybe you'll be inspired to produce your most rockin' Flash Platform project yet!

August 7, 2011

Adobe TV On Flash And iOS

Flash Pro and Flash Builder users can build apps that run on all major device platforms, including iOS (iPhone and iPad). Yes, despite what some would lead you to believe, you can indeed use Flash to build apps for iDevices. Want to learn more? Here are two Adobe TV videos that you should be aware...

July 26, 2011

PolitiFact App Makes Its Broadway Debut

The PolitiFact app has fast become the poster child for all that is great about Flash, Flex, and AIR. The app is useful, fun, responsive, supports multiple platforms and devices, and was built by one developer using a single codebase in just three weeks. Recently the iPhone/iPad version of the app...

Page 6 of 34 (337 posts)