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RIAForge Now Supports Screenshots

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Ray Camden just noted that he posted an update to RIAForge to support screenshots of which thumbnails are automatically generated. How did he perform this magic? By running RIAForge on a prerelease version of Scorpio (and no, that’s not usually allowed, but we love Ray, or so we’d like him to think, so he was given special permission to do so). See Ray’s post for some details, and here’s an example of a project that includes screenshots. Incidentally, Ray is reporting some serious performance gains, but more on that in a future post.

3 responses to “RIAForge Now Supports Screenshots”

  1. Derek P. Avatar
    Derek P.

    I hope the image quality is controllable…those screenshots are cool but they seem sorta pixel-y…

  2. Ben Forta Avatar
    Ben Forta

    Derek, there are indeed attributes that let you control the quality:performance ratio. From Ray’s code snippet it looks like he used defaults.
    — Ben

  3. Derek P. Avatar
    Derek P.

    Good to know!
    – Derek

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