2014 Flash And AIR 14 Released
That was fast! Just weeks after we announced the betas of Flash Player 14 and AIR 14 Runtime (and SDK), the team has announced that these new runtimes have been released.
2013 Adobe Gaming SDK 1.3 Released
Adobe Gaming SDK 1.3 has been released. Improvements include AIR support for iOS7 and Mac OS 10.9.
2013 Adobe Gaming SDK Updated
We just announced the release of Adobe Gaming SDK version 1.2 (via the Adobe Creative Cloud). This latest update enhances this essential collection of frameworks, code samples, and learning resources that work together to help game developers create and deliver ActionScript games across multiple devices.
2013 Andy Trice Builds A Game In PhoneGap
Adobe evangelist Andy Trice has outdone himself this time. PhoneGap Legends is an infinitely-scrolling top-view RPG themed game that is implemented entirely in HTML, CSS, JavaScript, and PhoneGap. Performance is superb, and Andy has included lots of details, videos, and source via GitHub.
2013 Adobe And Gaming
Diana Helander has written up a great summary of our gaming agenda for 2013, and has included this graphic with some pretty astounding statistics:
2013 Amazon AIR Support For Game Developers
Creating games using Flash and AIR? The Amazon Mobile App SDK now includes AIR native extensions that give you access to In-App Purchasing and GameCircle APIs. Diana Helander provides details on the Adobe Digital Media Blog.
2012 Lots Of Adobe Gaming News
Earlier this week we announced the availability of Adobe Game Developer Tools which includes a new gaming SDK to help developers get started, Adobe Scout (formerly Monocle), and the Flash C++ Compiler.
Along with this we've also updated the Adobe Gaming site and the ADC Game Development site.
In all of this excitement you may have missed the publication of two important guides (both intended to be living work-in-progress documents), Game development and Game art, design, and business.