Blog

Blog posts tagged Flash
12Jun
2014
Flash And AIR 14 Released

That was fast! Just weeks after we announced the betas of Flash Player 14 and AIR 14 Runtime (and SDK), the team has announced that these new runtimes have been released.

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1May
2014
Betas Of Flash And AIR 14 On Labs

Yes, I know that we just released version 13 of both Flash and AIR, but progress doesn't slow down, and beta versions of Flash Player 14 and AIR 14 were just announced and are available for download on Adobe Labs.

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9Mar
2014
AIR And Flash 13 In Beta

Betas of Adobe Flash Player 13 and Adobe AIR 13 are now online at Adobe Labs.

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14Jan
2014
Flash Player 12 Released

Flash Player 12 and AIR 4 have been released. The updated AIR SDK is available for download, and here are the release notes.

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21May
2013
Amethyst 2 Launched

It's been a while since I last mentioned Amethyst, SapphireSteel's Visual Studio based IDE for Flex and ActionScript. SapphireSteel has just announced the launch of Amethyst 2, with lots of new features including support for Flash based (non-Flex) form creation.

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18Apr
2013
Creative Cloud Team Releases More Sneaks

That Photoshop deblur sneak was pretty cool, right? Well, there's more! Here are sneaks of features coming soon to Dreamweaver, Flash, and Edge Reflow.

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31Jan
2013
Adobe And Gaming

Diana Helander has written up a great summary of our gaming agenda for 2013, and has included this graphic with some pretty astounding statistics:

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7Dec
2012
AIR 3.6 Beta

AIR 3.6 Beta is now on Adobe Labs. Included in this new release is the ability to package and load multiple SWFs (which provides developers with better memory management by allowing them to load the assets they need dynamically at ANY time from multiple SWFs, and not have to load them all up-front).

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6Dec
2012
Lots Of Adobe Gaming News

Earlier this week we announced the availability of Adobe Game Developer Tools which includes a new gaming SDK to help developers get started, Adobe Scout (formerly Monocle), and the Flash C++ Compiler.

Along with this we've also updated the Adobe Gaming site and the ADC Game Development site.

In all of this excitement you may have missed the publication of two important guides (both intended to be living work-in-progress documents), Game development and Game art, design, and business.

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17Oct
2012
Time To Try Monocle

Remember Monocle, the Flash profiling tool demoed by Deepa Subramaniam at the MAX 2011 sneaks? Well, product manager Thibault Imbert has just announced that you can sign up to give it a try.

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