Blog

Blog posts tagged Flash
21May
2013
Amethyst 2 Launched

It's been a while since I last mentioned Amethyst, SapphireSteel's Visual Studio based IDE for Flex and ActionScript. SapphireSteel has just announced the launch of Amethyst 2, with lots of new features including support for Flash based (non-Flex) form creation.

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18Apr
2013
Creative Cloud Team Releases More Sneaks

That Photoshop deblur sneak was pretty cool, right? Well, there's more! Here are sneaks of features coming soon to Dreamweaver, Flash, and Edge Reflow.

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31Jan
2013
Adobe And Gaming

Diana Helander has written up a great summary of our gaming agenda for 2013, and has included this graphic with some pretty astounding statistics:

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7Dec
2012
AIR 3.6 Beta

AIR 3.6 Beta is now on Adobe Labs. Included in this new release is the ability to package and load multiple SWFs (which provides developers with better memory management by allowing them to load the assets they need dynamically at ANY time from multiple SWFs, and not have to load them all up-front).

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6Dec
2012
Lots Of Adobe Gaming News

Earlier this week we announced the availability of Adobe Game Developer Tools which includes a new gaming SDK to help developers get started, Adobe Scout (formerly Monocle), and the Flash C++ Compiler.

Along with this we've also updated the Adobe Gaming site and the ADC Game Development site.

In all of this excitement you may have missed the publication of two important guides (both intended to be living work-in-progress documents), Game development and Game art, design, and business.

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17Oct
2012
Time To Try Monocle

Remember Monocle, the Flash profiling tool demoed by Deepa Subramaniam at the MAX 2011 sneaks? Well, product manager Thibault Imbert has just announced that you can sign up to give it a try.

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26Sep
2012
Adobe Game Jam Coming To San Francisco

Into gaming and game development? Do you want to show off your game coding skills, have fun, and win some cool prizes? Join us at the Adobe Game Jam in San Francisco October 19-20, 2012. You'll meet like-minded people and learn more about game design and development using Adobe Flash technologies. Oh, and if you are not S.F. based, fear not, we hope to take the show on the road in the future.

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16Aug
2012
Adobe Helps Curiosity Stream Live From Mars

Ah, this one gives you the warm fuzzy feeling all over!

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7Aug
2012
Thibault Imbert Provides A Monocle Update

Remember Monocle, the detailed Flash profiling tool first sneaked at MAX 2011? The team has been hard at work on the tool, and Thibault Imbert has posted this video showing off the latest and greatest:

Introducing Project "Monocle" by Thibault Imbert on Vimeo.

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19Jul
2012
Adobe And Away3D

The Away Foundation is a non-profit that promotes openness, innovation and participation in and around freely available software resources. Away3D is an ActionScript 3.0 realtime 3D engine for Flash (and AIR). Earlier this week we announced that Adobe is registered as a Strategic Member of The Away Foundation, and posted an interview with Rob Bateman.

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