2015 Flash Professional CC February 2015 Released
We've just released Flash Professional CC February 2015 update (126.96.36.199). New features include:
- Support for AIR 16/Flash Player 16
- Ability to publish 64 bit AIR apps for iOS 8.x
- HTML5 Canvas Optimizations
- Audio Splitting
- WebGL runtime support for the latest Chrome browser update
2015 AIR And Flash 17 Beta Released
So, versions 14, 15, and 16 in 2014, and six weeks into 2015 we have betas of version 17. I love aggressive progress!
2015 AIR Roundup
The AIR team has posted a summary of what the runtime is up to, focused on some of its impressive gaming related stats.
2014 AIR 16 Beta Updated
We released Flash Player 16 last week, and AIR 16 is on the way. In fact, the updated beta of AIR 16 is now on Adobe Labs.
2014 AIR and Android Lollipop
Yes, there are issues running AIR apps on Android 5 Lollipop. The issue is actually at the OS level, and we are working with Google to get it fixed. In the meantime, if you have AIR apps that are not working, read this post.
2014 Flash And AIR 16 Now In Beta
And yes, that's version 14 in June of this year, version 15 in August, and the beta of version 16 in November. Impressive, huh?
2014 AIR And iOS x64 Requirement
The Adobe AIR team has posted a note to explain that they are working on adding iOS 64-bit compatibility to support the upcoming Apple requirement that all new iOS applications submitted to the App Store include support for 64-bit.
2014 Flash And AIR 15 Now In Beta
2014 Flash And AIR 14 Released
2014 1 Billion AIR Installations
The AIR team has announced that in April 2014 the number of AIR applications installed around the world (on different devices and desktops, so that does not include updates and reinstalls) surpassed the billion mark (that's billion with a B, as in 1,000,000,000 ). They also published some usage stats pertaining to OS (over half of the installs are on Android), use (games dominate at over 70%), and more.